On Tue, Mar 24, 2020 at 8:28 PM Henri Verbeet hverbeet@gmail.com wrote:
On Tue, 24 Mar 2020 at 21:06, Matteo Bruni mbruni@codeweavers.com wrote:
It was only introduced with SM4.
Actually, d3d9ex has D3DBLEND_SRCCOLOR2 and D3DBLEND_INVSRCCOLOR2. I don't know whether they would currently work, but they're there.
According to d3d9ex.c:test_device_caps() they are only supported on the reference rasterizer and WARP. I haven't tried to force them on actual HW though.