The game seems to use the X cursor, which is continuously warped back. The cursor can be moved a little bit(~1 cm) if I move the mouse fast, but it immediatly warps back to the window center.
Thanks for the log, but except for the timestamp and sequence number which I find a bit strange (will have to investigate on Windows), it looks perfectly OK.
As the cursor itself, what is the shape of the X cursor ? Is it the normal one or is it changed by the application ? I would be really surprised if the application did use the 'normal' cursor and did not do it itself using DirectX.
It could be confirmed by the screenshots I found on the web when one does not see any cursor drawn on the screen. Did you test this game on Windows to see how the cursor looks like ?
Finally, could you send me a +ddraw,+dinput,+cursor log so that I can reproduce this on my test box and see if the 'normal' mouse cursor stays on screen or if it is hidden by either DDraw or DInput.
Thanks, Lionel