Charles Davis cdavis@mymail.mines.edu writes:
On Feb 22, 2012, at 1:27 PM, Alexandre Julliard wrote:
--- a/dlls/gdi32/dibdrv/objects.c +++ b/dlls/gdi32/dibdrv/objects.c @@ -372,7 +372,8 @@ static inline DWORD calc_outcode(const POINT *pt, const RECT *clip) int clip_line(const POINT *start, const POINT *end, const RECT *clip, const bres_params *params, POINT *pt1, POINT *pt2) {
- int m, n;
- INT64 m, n; /* 64-bit to avoid overflows (FIXME: find a more efficient way) */
What about MulDiv()? As I recall, this is the sort of situation for which it was designed. Or is that not efficient?
It could possibly be made to work, but MulDiv's rounding is different, and adding the bias would be more complicated.