On Wed, Apr 8, 2020 at 8:05 AM Jactry Zeng jzeng@codeweavers.com wrote:
Superseded patch 182804.
Signed-off-by: Jactry Zeng jzeng@codeweavers.com
dlls/d3dcompiler_43/compiler.c | 36 +++++++++++- dlls/d3dcompiler_43/tests/hlsl_d3d9.c | 85 ++++++++++++++++++++++++++- 2 files changed, 117 insertions(+), 4 deletions(-)
Hi Jactry,
please have a look at D3DXAssembleShaderFromFile*() and the related tests. Basically for d3dx9 the ID3DInclude object should be used even for reading the initial file. I suspect this function behaves in the same way.