On Thursday 08 December 2005 21:59, Willie Sippel wrote:
Am Donnerstag, 8. Dezember 2005 21:37 schrieb Stefan Dösinger:
Hello, I've just noticed that the opengl render_texture patch caused a regression with Counter Strike 1.6 and Mesa(radeon driver and software only) rendering.
I noticed a similar error, probably also related to that patch - tested DAZ| Studio 1.0.1, latest Nvidia drivers, on a Quadro FX3000. Already filed a bug report (#4016): [...] trace:opengl:wglCreateContext creating context 0x5595c2c8 (GL context creation delayed) trace:opengl:wglShareLists (0x5593a820, 0x5595c2c8) trace:opengl:wglShareLists created a delayed OpenGL context (0x7c2b27a0) for Wine context 0x5593a820 trace:opengl:wglShareLists created a delayed OpenGL context (0x7c4cea50) for Wine context 0x5595c2c8 sharing lists with OpenGL ctx 0x7c2b27a0 trace:opengl:wglGetCurrentContext () trace:opengl:wglGetCurrentContext returning (nil) (GL context (nil)) trace:opengl:wglMakeCurrent (0x2e38,0x5595c2c8) trace:opengl:wglMakeCurrent make current for dis 0x7c02b698, drawable 0x300000c, ctx 0x7c4cea50 X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 128 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 7093 Current serial number in output stream: 7093
Stefan
Ciao, Willie
No it's not the same: Stefan crash on glXQueryDrawable while you fail on glXMakeCurrent
I can say you crash is normal as i haven't fixed wglShareLists delayed context creation yet (as i have done on wglMakeCurrent). I must to share this code (delayed creation) on a static utility function
For Stefan problem i don't understand how it can fail :(
Regards, Raphael