2009/3/22 James Hawkins truiken@gmail.com:
dlls/wined3d/vertexshader.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
I guess the nicer way to make Coverity shut up would be to replace "if(shader->gl_shaders) {" with "if (shader->num_gl_shaders)". Wouldn't the code in find_gl_pshader() in pixelshader.c cause the same warning though?