Is this different from d3d8?
Ciao, Riccardo
2015-10-20 16:37 GMT+02:00 Henri Verbeet hverbeet@gmail.com:
On 19 October 2015 at 19:07, Riccardo Bortolato rikyz619@gmail.com wrote:
- desc.format_id = resource_desc.format;
- desc.u.texture.level_idx = surface->sub_resource_idx;
- desc.u.texture.layer_idx = 0;
This is wrong for cube texture surfaces.