Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/device.c | 12 ------------ 1 file changed, 12 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 0bad38dff6..078cf092d2 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2889,12 +2889,6 @@ static HRESULT WINAPI d3d8_device_SetVertexShader(IDirect3DDevice8 *iface, DWORD wined3d_stateblock_set_vertex_declaration(device->update_state, d3d8_device_get_fvf_declaration(device, shader)->wined3d_vertex_declaration); wined3d_stateblock_set_vertex_shader(device->update_state, NULL); - if (!device->recording) - { - wined3d_device_set_vertex_declaration(device->wined3d_device, - d3d8_device_get_fvf_declaration(device, shader)->wined3d_vertex_declaration); - wined3d_device_set_vertex_shader(device->wined3d_device, NULL); - } wined3d_mutex_unlock();
return D3D_OK; @@ -2914,12 +2908,6 @@ static HRESULT WINAPI d3d8_device_SetVertexShader(IDirect3DDevice8 *iface, DWORD wined3d_stateblock_set_vertex_declaration(device->update_state, shader_impl->vertex_declaration->wined3d_vertex_declaration); wined3d_stateblock_set_vertex_shader(device->update_state, shader_impl->wined3d_shader); - if (!device->recording) - { - wined3d_device_set_vertex_declaration(device->wined3d_device, - shader_impl->vertex_declaration->wined3d_vertex_declaration); - wined3d_device_set_vertex_shader(device->wined3d_device, shader_impl->wined3d_shader); - } wined3d_mutex_unlock();
return D3D_OK;