I've got a couple of games handy that are DirectX 8 (No One Lives Forever 2 is one that was close to working in 0.9, and a personal favorite of mine), so I'll test and report back as soon as I have a few spare moments to grab CVS, patch and compile.
Randall Walls
Oliver Stieber wrote:
Hi,
I've put together a Direct3D 8 wrapper for wined3d which should hopefully replace the current Direct3D 8 code. The patch needs a little bit of tidying, some work of vertex declarations and a hell of a lot of testing before it can go into Wine.
So far I've tested Rail Road Tycoon 3, Celebrity Death match, Madden NFL 2004 all the d3d8 demos from http://www.codesampler.com, a few more games I can't remember at the moment and everything's seems to be working as good as or better than the current Direct3D 8 code.
I would be greatfull if anyone with DirectX 8 games or applications that currently work or they would like to get working could test the patch and report back any errors they come across.
The patch is against Wine cvs 2005-11-05 and can be downloaded from https://sourceforge.net/project/shownotes.php?release_id=368929 for the time being.
Oliver.
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