On 13 October 2011 21:15, Stefan Dösinger stefan@codeweavers.com wrote:
On Thursday 13 October 2011 14:40:09 Henri Verbeet wrote:
Which makes much more sense.
And is the plan for offscreen P8 surfaces. It won't work for blits to the frontbuffer(at the moment) or for the non-shader P8 surface conversion.
The point is mostly that don't see much point in extending the existing hacks (with all the potential for regressions associated with that) when it's clear that it's not the way it's supposed to work.