Hi Roderick,
On Thursday 22 July 2010 22:26:39 Roderick Colenbrander wrote:
On Thu, Jul 22, 2010 at 10:14 PM, Stefan Dösinger
stefandoesinger@gmx.at wrote:
Am 22.07.2010 um 21:13 schrieb Oldřich Jedlička:
DirectX 1 interface allowed creation of explicit back buffers, so move the restrictive checks to DirectX 2+ implementations.
It is still missing testing/handling of AddAttachedSurface
Oldřich, while you are at it also check what happens if DDSCAPS_3DDEVICE is used on a standalone backbuffer surface.
Ok, I will add test with DDSCAPS_BACKBUFFER | DDSCAPE_3DDEVICE. Let's see if this is supported.
Oldrich.
Roderick