Jean-Claude Gervais jc.gervais@videotron.ca writes:
That's why I was wondering if the resource-manipulation routines can read .RES files, which should (in theory) be platform independant.
OK, so in essence, what I am looking for is portable code that will be able to walk a .RES file and load things from it.
The code to parse a resource structure is in dlls/ntdll/resource.c. You can also look at tools/winebuild/res32.c if you need to check the .res file header.