Signed-off-by: Michael Stefaniuc mstefani@winehq.org --- dlls/d3dx9_36/effect.c | 536 ++++++++++++++++++++--------------------- 1 file changed, 264 insertions(+), 272 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index b0dc366f6b..5bf66011ea 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -148,6 +148,8 @@ struct d3dx_technique struct IDirect3DStateBlock9 *saved_state; };
+#define ID3DXEffectImpl d3dx9_effect + struct d3dx9_base_effect { struct ID3DXEffectImpl *effect; @@ -170,7 +172,7 @@ struct d3dx9_base_effect unsigned int full_name_tmp_size; };
-struct ID3DXEffectImpl +struct d3dx9_effect { ID3DXEffect ID3DXEffect_iface; LONG ref; @@ -3394,13 +3396,13 @@ static inline struct d3dx_effect_pool *impl_from_ID3DXEffectPool(ID3DXEffectPool return CONTAINING_RECORD(iface, struct d3dx_effect_pool, ID3DXEffectPool_iface); }
-static inline struct ID3DXEffectImpl *impl_from_ID3DXEffect(ID3DXEffect *iface) +static inline struct d3dx9_effect *impl_from_ID3DXEffect(ID3DXEffect *iface) { - return CONTAINING_RECORD(iface, struct ID3DXEffectImpl, ID3DXEffect_iface); + return CONTAINING_RECORD(iface, struct d3dx9_effect, ID3DXEffect_iface); }
/*** IUnknown methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_QueryInterface(ID3DXEffect *iface, REFIID riid, void **object) +static HRESULT WINAPI d3dx9_effect_QueryInterface(ID3DXEffect *iface, REFIID riid, void **object) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), object);
@@ -3417,18 +3419,18 @@ static HRESULT WINAPI ID3DXEffectImpl_QueryInterface(ID3DXEffect *iface, REFIID return E_NOINTERFACE; }
-static ULONG WINAPI ID3DXEffectImpl_AddRef(ID3DXEffect *iface) +static ULONG WINAPI d3dx9_effect_AddRef(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("(%p)->(): AddRef from %u\n", This, This->ref);
return InterlockedIncrement(&This->ref); }
-static ULONG WINAPI ID3DXEffectImpl_Release(ID3DXEffect *iface) +static ULONG WINAPI d3dx9_effect_Release(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface); ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(): Release from %u\n", This, ref + 1); @@ -3443,45 +3445,46 @@ static ULONG WINAPI ID3DXEffectImpl_Release(ID3DXEffect *iface) }
/*** ID3DXBaseEffect methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_GetDesc(ID3DXEffect *iface, D3DXEFFECT_DESC *desc) +static HRESULT WINAPI d3dx9_effect_GetDesc(ID3DXEffect *iface, D3DXEFFECT_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
return d3dx9_base_effect_get_desc(&effect->base_effect, desc); }
-static HRESULT WINAPI ID3DXEffectImpl_GetParameterDesc(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXPARAMETER_DESC *desc) +static HRESULT WINAPI d3dx9_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXPARAMETER_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, desc %p.\n", iface, parameter, desc);
return d3dx9_base_effect_get_parameter_desc(&effect->base_effect, parameter, desc); }
-static HRESULT WINAPI ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect *iface, - D3DXHANDLE technique, D3DXTECHNIQUE_DESC *desc) +static HRESULT WINAPI d3dx9_effect_GetTechniqueDesc(ID3DXEffect *iface, D3DXHANDLE technique, + D3DXTECHNIQUE_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, technique %p, desc %p.\n", iface, technique, desc);
return d3dx9_base_effect_get_technique_desc(&effect->base_effect, technique, desc); }
-static HRESULT WINAPI ID3DXEffectImpl_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pass, D3DXPASS_DESC *desc) +static HRESULT WINAPI d3dx9_effect_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pass, D3DXPASS_DESC *desc) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, pass %p, desc %p.\n", iface, pass, desc);
return d3dx9_base_effect_get_pass_desc(&effect->base_effect, pass, desc); }
-static HRESULT WINAPI ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader, D3DXFUNCTION_DESC *desc) +static HRESULT WINAPI d3dx9_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader, + D3DXFUNCTION_DESC *desc) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
@@ -3490,82 +3493,81 @@ static HRESULT WINAPI ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect *iface, D3DXHA return d3dx9_base_effect_get_function_desc(&effect->base_effect, shader, desc); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index);
return d3dx9_base_effect_get_parameter(&effect->base_effect, parameter, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterByName(ID3DXEffect *iface, - D3DXHANDLE parameter, const char *name) +static D3DXHANDLE WINAPI d3dx9_effect_GetParameterByName(ID3DXEffect *iface, D3DXHANDLE parameter, + const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name));
return d3dx9_base_effect_get_parameter_by_name(&effect->base_effect, parameter, name); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect *iface, - D3DXHANDLE parameter, const char *semantic) +static D3DXHANDLE WINAPI d3dx9_effect_GetParameterBySemantic(ID3DXEffect *iface, D3DXHANDLE parameter, + const char *semantic) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, semantic %s.\n", iface, parameter, debugstr_a(semantic));
return d3dx9_base_effect_get_parameter_by_semantic(&effect->base_effect, parameter, semantic); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index);
return d3dx9_base_effect_get_parameter_element(&effect->base_effect, parameter, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetTechnique(ID3DXEffect *iface, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetTechnique(ID3DXEffect *iface, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, index %u.\n", iface, index);
return d3dx9_base_effect_get_technique(&effect->base_effect, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect *iface, const char *name) +static D3DXHANDLE WINAPI d3dx9_effect_GetTechniqueByName(ID3DXEffect *iface, const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return d3dx9_base_effect_get_technique_by_name(&effect->base_effect, name); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetPass(ID3DXEffect *iface, D3DXHANDLE technique, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetPass(ID3DXEffect *iface, D3DXHANDLE technique, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, technique %p, index %u.\n", iface, technique, index);
return d3dx9_base_effect_get_pass(&effect->base_effect, technique, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetPassByName(ID3DXEffect *iface, - D3DXHANDLE technique, const char *name) +static D3DXHANDLE WINAPI d3dx9_effect_GetPassByName(ID3DXEffect *iface, D3DXHANDLE technique, const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, technique %p, name %s.\n", iface, technique, debugstr_a(name));
return d3dx9_base_effect_get_pass_by_name(&effect->base_effect, technique, name); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunction(ID3DXEffect *iface, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetFunction(ID3DXEffect *iface, UINT index) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
@@ -3574,7 +3576,7 @@ static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunction(ID3DXEffect *iface, UINT in return d3dx9_base_effect_get_function(&effect->base_effect, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunctionByName(ID3DXEffect *iface, const char *name) +static D3DXHANDLE WINAPI d3dx9_effect_GetFunctionByName(ID3DXEffect *iface, const char *name) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
@@ -3583,378 +3585,368 @@ static D3DXHANDLE WINAPI ID3DXEffectImpl_GetFunctionByName(ID3DXEffect *iface, c return d3dx9_base_effect_get_function_by_name(&effect->base_effect, name); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index) +static D3DXHANDLE WINAPI d3dx9_effect_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, object %p, index %u.\n", iface, object, index);
return d3dx9_base_effect_get_annotation(&effect->base_effect, object, index); }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect *iface, - D3DXHANDLE object, const char *name) +static D3DXHANDLE WINAPI d3dx9_effect_GetAnnotationByName(ID3DXEffect *iface, D3DXHANDLE object, + const char *name) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, object %p, name %s.\n", iface, object, debugstr_a(name));
return d3dx9_base_effect_get_annotation_by_name(&effect->base_effect, object, name); }
-static HRESULT WINAPI ID3DXEffectImpl_SetValue(ID3DXEffect *iface, - D3DXHANDLE parameter, const void *data, UINT bytes) +static HRESULT WINAPI d3dx9_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parameter, + const void *data, UINT bytes) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes);
return d3dx9_base_effect_set_value(&effect->base_effect, parameter, data, bytes); }
-static HRESULT WINAPI ID3DXEffectImpl_GetValue(ID3DXEffect *iface, - D3DXHANDLE parameter, void *data, UINT bytes) +static HRESULT WINAPI d3dx9_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parameter, void *data, UINT bytes) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes);
return d3dx9_base_effect_get_value(&effect->base_effect, parameter, data, bytes); }
-static HRESULT WINAPI ID3DXEffectImpl_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) +static HRESULT WINAPI d3dx9_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, b %#x.\n", iface, parameter, b);
return d3dx9_base_effect_set_bool(&effect->base_effect, parameter, b); }
-static HRESULT WINAPI ID3DXEffectImpl_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) +static HRESULT WINAPI d3dx9_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, b %p.\n", iface, parameter, b);
return d3dx9_base_effect_get_bool(&effect->base_effect, parameter, b); }
-static HRESULT WINAPI ID3DXEffectImpl_SetBoolArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const BOOL *b, UINT count) +static HRESULT WINAPI d3dx9_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, const BOOL *b, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count);
return d3dx9_base_effect_set_bool_array(&effect->base_effect, parameter, b, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetBoolArray(ID3DXEffect *iface, - D3DXHANDLE parameter, BOOL *b, UINT count) +static HRESULT WINAPI d3dx9_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count);
return d3dx9_base_effect_get_bool_array(&effect->base_effect, parameter, b, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) +static HRESULT WINAPI d3dx9_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n);
return d3dx9_base_effect_set_int(&effect->base_effect, parameter, n); }
-static HRESULT WINAPI ID3DXEffectImpl_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) +static HRESULT WINAPI d3dx9_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n);
return d3dx9_base_effect_get_int(&effect->base_effect, parameter, n); }
-static HRESULT WINAPI ID3DXEffectImpl_SetIntArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const INT *n, UINT count) +static HRESULT WINAPI d3dx9_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count);
return d3dx9_base_effect_set_int_array(&effect->base_effect, parameter, n, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetIntArray(ID3DXEffect *iface, - D3DXHANDLE parameter, INT *n, UINT count) +static HRESULT WINAPI d3dx9_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count);
return d3dx9_base_effect_get_int_array(&effect->base_effect, parameter, n, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) +static HRESULT WINAPI d3dx9_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, f %.8e.\n", iface, parameter, f);
return d3dx9_base_effect_set_float(&effect->base_effect, parameter, f); }
-static HRESULT WINAPI ID3DXEffectImpl_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) +static HRESULT WINAPI d3dx9_effect_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, f %p.\n", iface, parameter, f);
return d3dx9_base_effect_get_float(&effect->base_effect, parameter, f); }
-static HRESULT WINAPI ID3DXEffectImpl_SetFloatArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const float *f, UINT count) +static HRESULT WINAPI d3dx9_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const float *f, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
return d3dx9_base_effect_set_float_array(&effect->base_effect, parameter, f, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetFloatArray(ID3DXEffect *iface, - D3DXHANDLE parameter, float *f, UINT count) +static HRESULT WINAPI d3dx9_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
return d3dx9_base_effect_get_float_array(&effect->base_effect, parameter, f, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetVector(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXVECTOR4 *vector) +static HRESULT WINAPI d3dx9_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector);
return d3dx9_base_effect_set_vector(&effect->base_effect, parameter, vector); }
-static HRESULT WINAPI ID3DXEffectImpl_GetVector(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXVECTOR4 *vector) +static HRESULT WINAPI d3dx9_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector);
return d3dx9_base_effect_get_vector(&effect->base_effect, parameter, vector); }
-static HRESULT WINAPI ID3DXEffectImpl_SetVectorArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) +static HRESULT WINAPI d3dx9_effect_SetVectorArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXVECTOR4 *vector, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count);
return d3dx9_base_effect_set_vector_array(&effect->base_effect, parameter, vector, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetVectorArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXVECTOR4 *vector, UINT count) +static HRESULT WINAPI d3dx9_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXVECTOR4 *vector, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count);
return d3dx9_base_effect_get_vector_array(&effect->base_effect, parameter, vector, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrix(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx9_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
return d3dx9_base_effect_set_matrix(&effect->base_effect, parameter, matrix); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrix(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx9_effect_GetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
return d3dx9_base_effect_get_matrix(&effect->base_effect, parameter, matrix); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrixArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrixArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_get_matrix_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_pointer_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_get_matrix_pointer_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx9_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
return d3dx9_base_effect_set_matrix_transpose(&effect->base_effect, parameter, matrix); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix) +static HRESULT WINAPI d3dx9_effect_GetMatrixTranspose(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix);
return d3dx9_base_effect_get_matrix_transpose(&effect->base_effect, parameter, matrix); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_transpose_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX *matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX *matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_get_matrix_transpose_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_SetMatrixTransposePointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + const D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect *iface, - D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count) +static HRESULT WINAPI d3dx9_effect_GetMatrixTransposePointerArray(ID3DXEffect *iface, D3DXHANDLE parameter, + D3DXMATRIX **matrix, UINT count) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_get_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count); }
-static HRESULT WINAPI ID3DXEffectImpl_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) +static HRESULT WINAPI d3dx9_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, string %s.\n", iface, parameter, debugstr_a(string));
return d3dx9_base_effect_set_string(&effect->base_effect, parameter, string); }
-static HRESULT WINAPI ID3DXEffectImpl_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) +static HRESULT WINAPI d3dx9_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string);
return d3dx9_base_effect_get_string(&effect->base_effect, parameter, string); }
-static HRESULT WINAPI ID3DXEffectImpl_SetTexture(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) +static HRESULT WINAPI d3dx9_effect_SetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DBaseTexture9 *texture) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture);
return d3dx9_base_effect_set_texture(&effect->base_effect, parameter, texture); }
-static HRESULT WINAPI ID3DXEffectImpl_GetTexture(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) +static HRESULT WINAPI d3dx9_effect_GetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DBaseTexture9 **texture) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture);
return d3dx9_base_effect_get_texture(&effect->base_effect, parameter, texture); }
-static HRESULT WINAPI ID3DXEffectImpl_GetPixelShader(ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) +static HRESULT WINAPI d3dx9_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DPixelShader9 **shader) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
return d3dx9_base_effect_get_pixel_shader(&effect->base_effect, parameter, shader); }
-static HRESULT WINAPI ID3DXEffectImpl_GetVertexShader(struct ID3DXEffect *iface, - D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) +static HRESULT WINAPI d3dx9_effect_GetVertexShader(struct ID3DXEffect *iface, D3DXHANDLE parameter, + struct IDirect3DVertexShader9 **shader) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
return d3dx9_base_effect_get_vertex_shader(&effect->base_effect, parameter, shader); }
-static HRESULT WINAPI ID3DXEffectImpl_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) +static HRESULT WINAPI d3dx9_effect_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) { struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
@@ -3964,9 +3956,9 @@ static HRESULT WINAPI ID3DXEffectImpl_SetArrayRange(ID3DXEffect *iface, D3DXHAND }
/*** ID3DXEffect methods ***/ -static HRESULT WINAPI ID3DXEffectImpl_GetPool(ID3DXEffect *iface, ID3DXEffectPool **pool) +static HRESULT WINAPI d3dx9_effect_GetPool(ID3DXEffect *iface, ID3DXEffectPool **pool) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p, pool %p\n", This, pool);
@@ -3988,9 +3980,9 @@ static HRESULT WINAPI ID3DXEffectImpl_GetPool(ID3DXEffect *iface, ID3DXEffectPoo return S_OK; }
-static HRESULT WINAPI ID3DXEffectImpl_SetTechnique(ID3DXEffect *iface, D3DXHANDLE technique) +static HRESULT WINAPI d3dx9_effect_SetTechnique(ID3DXEffect *iface, D3DXHANDLE technique) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &This->base_effect; struct d3dx_technique *tech = get_valid_technique(base, technique);
@@ -4008,18 +4000,18 @@ static HRESULT WINAPI ID3DXEffectImpl_SetTechnique(ID3DXEffect *iface, D3DXHANDL return D3DERR_INVALIDCALL; }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect *iface) +static D3DXHANDLE WINAPI d3dx9_effect_GetCurrentTechnique(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p\n", This);
return get_technique_handle(This->active_technique); }
-static HRESULT WINAPI ID3DXEffectImpl_ValidateTechnique(ID3DXEffect* iface, D3DXHANDLE technique) +static HRESULT WINAPI d3dx9_effect_ValidateTechnique(ID3DXEffect *iface, D3DXHANDLE technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; struct d3dx_technique *tech = get_valid_technique(base, technique); HRESULT ret = D3D_OK; @@ -4065,10 +4057,10 @@ done: return ret; }
-static HRESULT WINAPI ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect *iface, - D3DXHANDLE technique, D3DXHANDLE *next_technique) +static HRESULT WINAPI d3dx9_effect_FindNextValidTechnique(ID3DXEffect *iface, D3DXHANDLE technique, + D3DXHANDLE *next_technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; struct d3dx_technique *prev_tech, *tech; unsigned int i; @@ -4098,7 +4090,7 @@ static HRESULT WINAPI ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect *iface, for (; i < base->technique_count; ++i) { tech = &base->techniques[i]; - if (SUCCEEDED(ID3DXEffectImpl_ValidateTechnique(iface, get_technique_handle(tech)))) + if (SUCCEEDED(d3dx9_effect_ValidateTechnique(iface, get_technique_handle(tech)))) { *next_technique = get_technique_handle(tech); return D3D_OK; @@ -4216,9 +4208,9 @@ static BOOL is_parameter_used(struct d3dx_parameter *param, struct d3dx_techniqu return FALSE; }
-static BOOL WINAPI ID3DXEffectImpl_IsParameterUsed(ID3DXEffect* iface, D3DXHANDLE parameter, D3DXHANDLE technique) +static BOOL WINAPI d3dx9_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXHANDLE technique) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); struct d3dx_technique *tech = get_valid_technique(&effect->base_effect, technique); BOOL ret; @@ -4231,9 +4223,9 @@ static BOOL WINAPI ID3DXEffectImpl_IsParameterUsed(ID3DXEffect* iface, D3DXHANDL return ret; }
-static HRESULT WINAPI ID3DXEffectImpl_Begin(ID3DXEffect *iface, UINT *passes, DWORD flags) +static HRESULT WINAPI d3dx9_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD flags) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique;
TRACE("iface %p, passes %p, flags %#x.\n", iface, passes, flags); @@ -4283,9 +4275,9 @@ static HRESULT WINAPI ID3DXEffectImpl_Begin(ID3DXEffect *iface, UINT *passes, DW return D3DERR_INVALIDCALL; }
-static HRESULT WINAPI ID3DXEffectImpl_BeginPass(ID3DXEffect *iface, UINT pass) +static HRESULT WINAPI d3dx9_effect_BeginPass(ID3DXEffect *iface, UINT pass) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique;
TRACE("iface %p, pass %u\n", effect, pass); @@ -4307,9 +4299,9 @@ static HRESULT WINAPI ID3DXEffectImpl_BeginPass(ID3DXEffect *iface, UINT pass) return D3DERR_INVALIDCALL; }
-static HRESULT WINAPI ID3DXEffectImpl_CommitChanges(ID3DXEffect *iface) +static HRESULT WINAPI d3dx9_effect_CommitChanges(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface);
TRACE("iface %p.\n", iface);
@@ -4321,9 +4313,9 @@ static HRESULT WINAPI ID3DXEffectImpl_CommitChanges(ID3DXEffect *iface) return d3dx9_apply_pass_states(effect, effect->active_pass, FALSE); }
-static HRESULT WINAPI ID3DXEffectImpl_EndPass(ID3DXEffect *iface) +static HRESULT WINAPI d3dx9_effect_EndPass(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p\n", This);
@@ -4338,9 +4330,9 @@ static HRESULT WINAPI ID3DXEffectImpl_EndPass(ID3DXEffect *iface) return D3DERR_INVALIDCALL; }
-static HRESULT WINAPI ID3DXEffectImpl_End(ID3DXEffect *iface) +static HRESULT WINAPI d3dx9_effect_End(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique;
TRACE("iface %p.\n", iface); @@ -4370,9 +4362,9 @@ static HRESULT WINAPI ID3DXEffectImpl_End(ID3DXEffect *iface) return D3D_OK; }
-static HRESULT WINAPI ID3DXEffectImpl_GetDevice(ID3DXEffect *iface, struct IDirect3DDevice9 **device) +static HRESULT WINAPI d3dx9_effect_GetDevice(ID3DXEffect *iface, struct IDirect3DDevice9 **device) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p, device %p\n", This, device);
@@ -4438,9 +4430,9 @@ static BOOL param_on_lost_device(void *data, struct d3dx_parameter *param) return FALSE; }
-static HRESULT WINAPI ID3DXEffectImpl_OnLostDevice(ID3DXEffect* iface) +static HRESULT WINAPI d3dx9_effect_OnLostDevice(ID3DXEffect *iface) { - struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx9_base_effect *base = &effect->base_effect; unsigned int i;
@@ -4452,18 +4444,18 @@ static HRESULT WINAPI ID3DXEffectImpl_OnLostDevice(ID3DXEffect* iface) return D3D_OK; }
-static HRESULT WINAPI ID3DXEffectImpl_OnResetDevice(ID3DXEffect* iface) +static HRESULT WINAPI d3dx9_effect_OnResetDevice(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(): stub\n", This);
return E_NOTIMPL; }
-static HRESULT WINAPI ID3DXEffectImpl_SetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager *manager) +static HRESULT WINAPI d3dx9_effect_SetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager *manager) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p, manager %p\n", This, manager);
@@ -4475,9 +4467,9 @@ static HRESULT WINAPI ID3DXEffectImpl_SetStateManager(ID3DXEffect *iface, ID3DXE return D3D_OK; }
-static HRESULT WINAPI ID3DXEffectImpl_GetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager **manager) +static HRESULT WINAPI d3dx9_effect_GetStateManager(ID3DXEffect *iface, ID3DXEffectStateManager **manager) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
TRACE("iface %p, manager %p\n", This, manager);
@@ -4493,27 +4485,27 @@ static HRESULT WINAPI ID3DXEffectImpl_GetStateManager(ID3DXEffect *iface, ID3DXE return D3D_OK; }
-static HRESULT WINAPI ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect* iface) +static HRESULT WINAPI d3dx9_effect_BeginParameterBlock(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(): stub\n", This);
return E_NOTIMPL; }
-static D3DXHANDLE WINAPI ID3DXEffectImpl_EndParameterBlock(ID3DXEffect* iface) +static D3DXHANDLE WINAPI d3dx9_effect_EndParameterBlock(ID3DXEffect *iface) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(): stub\n", This);
return NULL; }
-static HRESULT WINAPI ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect* iface, D3DXHANDLE parameter_block) +static HRESULT WINAPI d3dx9_effect_ApplyParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(%p): stub\n", This, parameter_block);
@@ -4521,9 +4513,9 @@ static HRESULT WINAPI ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect* iface, D3 }
#if D3DX_SDK_VERSION >= 26 -static HRESULT WINAPI ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect* iface, D3DXHANDLE parameter_block) +static HRESULT WINAPI d3dx9_effect_DeleteParameterBlock(ID3DXEffect *iface, D3DXHANDLE parameter_block) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(%p): stub\n", This, parameter_block);
@@ -4531,10 +4523,10 @@ static HRESULT WINAPI ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect* iface, D } #endif
-static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface, - struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) +static HRESULT WINAPI d3dx9_effect_CloneEffect(ID3DXEffect *iface, struct IDirect3DDevice9 *device, + struct ID3DXEffect **effect) { - struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface); + struct d3dx9_effect *This = impl_from_ID3DXEffect(iface);
FIXME("(%p)->(%p, %p): stub\n", This, device, effect);
@@ -4551,8 +4543,8 @@ static HRESULT WINAPI ID3DXEffectImpl_CloneEffect(ID3DXEffect *iface, }
#if D3DX_SDK_VERSION >= 27 -static HRESULT WINAPI ID3DXEffectImpl_SetRawValue(ID3DXEffect *iface, - D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) +static HRESULT WINAPI d3dx9_effect_SetRawValue(ID3DXEffect *iface, D3DXHANDLE parameter, const void *data, + UINT byte_offset, UINT bytes) { FIXME("iface %p, parameter %p, data %p, byte_offset %u, bytes %u stub!\n", iface, parameter, data, byte_offset, bytes); @@ -4564,90 +4556,90 @@ static HRESULT WINAPI ID3DXEffectImpl_SetRawValue(ID3DXEffect *iface, static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl = { /*** IUnknown methods ***/ - ID3DXEffectImpl_QueryInterface, - ID3DXEffectImpl_AddRef, - ID3DXEffectImpl_Release, + d3dx9_effect_QueryInterface, + d3dx9_effect_AddRef, + d3dx9_effect_Release, /*** ID3DXBaseEffect methods ***/ - ID3DXEffectImpl_GetDesc, - ID3DXEffectImpl_GetParameterDesc, - ID3DXEffectImpl_GetTechniqueDesc, - ID3DXEffectImpl_GetPassDesc, - ID3DXEffectImpl_GetFunctionDesc, - ID3DXEffectImpl_GetParameter, - ID3DXEffectImpl_GetParameterByName, - ID3DXEffectImpl_GetParameterBySemantic, - ID3DXEffectImpl_GetParameterElement, - ID3DXEffectImpl_GetTechnique, - ID3DXEffectImpl_GetTechniqueByName, - ID3DXEffectImpl_GetPass, - ID3DXEffectImpl_GetPassByName, - ID3DXEffectImpl_GetFunction, - ID3DXEffectImpl_GetFunctionByName, - ID3DXEffectImpl_GetAnnotation, - ID3DXEffectImpl_GetAnnotationByName, - ID3DXEffectImpl_SetValue, - ID3DXEffectImpl_GetValue, - ID3DXEffectImpl_SetBool, - ID3DXEffectImpl_GetBool, - ID3DXEffectImpl_SetBoolArray, - ID3DXEffectImpl_GetBoolArray, - ID3DXEffectImpl_SetInt, - ID3DXEffectImpl_GetInt, - ID3DXEffectImpl_SetIntArray, - ID3DXEffectImpl_GetIntArray, - ID3DXEffectImpl_SetFloat, - ID3DXEffectImpl_GetFloat, - ID3DXEffectImpl_SetFloatArray, - ID3DXEffectImpl_GetFloatArray, - ID3DXEffectImpl_SetVector, - ID3DXEffectImpl_GetVector, - ID3DXEffectImpl_SetVectorArray, - ID3DXEffectImpl_GetVectorArray, - ID3DXEffectImpl_SetMatrix, - ID3DXEffectImpl_GetMatrix, - ID3DXEffectImpl_SetMatrixArray, - ID3DXEffectImpl_GetMatrixArray, - ID3DXEffectImpl_SetMatrixPointerArray, - ID3DXEffectImpl_GetMatrixPointerArray, - ID3DXEffectImpl_SetMatrixTranspose, - ID3DXEffectImpl_GetMatrixTranspose, - ID3DXEffectImpl_SetMatrixTransposeArray, - ID3DXEffectImpl_GetMatrixTransposeArray, - ID3DXEffectImpl_SetMatrixTransposePointerArray, - ID3DXEffectImpl_GetMatrixTransposePointerArray, - ID3DXEffectImpl_SetString, - ID3DXEffectImpl_GetString, - ID3DXEffectImpl_SetTexture, - ID3DXEffectImpl_GetTexture, - ID3DXEffectImpl_GetPixelShader, - ID3DXEffectImpl_GetVertexShader, - ID3DXEffectImpl_SetArrayRange, + d3dx9_effect_GetDesc, + d3dx9_effect_GetParameterDesc, + d3dx9_effect_GetTechniqueDesc, + d3dx9_effect_GetPassDesc, + d3dx9_effect_GetFunctionDesc, + d3dx9_effect_GetParameter, + d3dx9_effect_GetParameterByName, + d3dx9_effect_GetParameterBySemantic, + d3dx9_effect_GetParameterElement, + d3dx9_effect_GetTechnique, + d3dx9_effect_GetTechniqueByName, + d3dx9_effect_GetPass, + d3dx9_effect_GetPassByName, + d3dx9_effect_GetFunction, + d3dx9_effect_GetFunctionByName, + d3dx9_effect_GetAnnotation, + d3dx9_effect_GetAnnotationByName, + d3dx9_effect_SetValue, + d3dx9_effect_GetValue, + d3dx9_effect_SetBool, + d3dx9_effect_GetBool, + d3dx9_effect_SetBoolArray, + d3dx9_effect_GetBoolArray, + d3dx9_effect_SetInt, + d3dx9_effect_GetInt, + d3dx9_effect_SetIntArray, + d3dx9_effect_GetIntArray, + d3dx9_effect_SetFloat, + d3dx9_effect_GetFloat, + d3dx9_effect_SetFloatArray, + d3dx9_effect_GetFloatArray, + d3dx9_effect_SetVector, + d3dx9_effect_GetVector, + d3dx9_effect_SetVectorArray, + d3dx9_effect_GetVectorArray, + d3dx9_effect_SetMatrix, + d3dx9_effect_GetMatrix, + d3dx9_effect_SetMatrixArray, + d3dx9_effect_GetMatrixArray, + d3dx9_effect_SetMatrixPointerArray, + d3dx9_effect_GetMatrixPointerArray, + d3dx9_effect_SetMatrixTranspose, + d3dx9_effect_GetMatrixTranspose, + d3dx9_effect_SetMatrixTransposeArray, + d3dx9_effect_GetMatrixTransposeArray, + d3dx9_effect_SetMatrixTransposePointerArray, + d3dx9_effect_GetMatrixTransposePointerArray, + d3dx9_effect_SetString, + d3dx9_effect_GetString, + d3dx9_effect_SetTexture, + d3dx9_effect_GetTexture, + d3dx9_effect_GetPixelShader, + d3dx9_effect_GetVertexShader, + d3dx9_effect_SetArrayRange, /*** ID3DXEffect methods ***/ - ID3DXEffectImpl_GetPool, - ID3DXEffectImpl_SetTechnique, - ID3DXEffectImpl_GetCurrentTechnique, - ID3DXEffectImpl_ValidateTechnique, - ID3DXEffectImpl_FindNextValidTechnique, - ID3DXEffectImpl_IsParameterUsed, - ID3DXEffectImpl_Begin, - ID3DXEffectImpl_BeginPass, - ID3DXEffectImpl_CommitChanges, - ID3DXEffectImpl_EndPass, - ID3DXEffectImpl_End, - ID3DXEffectImpl_GetDevice, - ID3DXEffectImpl_OnLostDevice, - ID3DXEffectImpl_OnResetDevice, - ID3DXEffectImpl_SetStateManager, - ID3DXEffectImpl_GetStateManager, - ID3DXEffectImpl_BeginParameterBlock, - ID3DXEffectImpl_EndParameterBlock, - ID3DXEffectImpl_ApplyParameterBlock, + d3dx9_effect_GetPool, + d3dx9_effect_SetTechnique, + d3dx9_effect_GetCurrentTechnique, + d3dx9_effect_ValidateTechnique, + d3dx9_effect_FindNextValidTechnique, + d3dx9_effect_IsParameterUsed, + d3dx9_effect_Begin, + d3dx9_effect_BeginPass, + d3dx9_effect_CommitChanges, + d3dx9_effect_EndPass, + d3dx9_effect_End, + d3dx9_effect_GetDevice, + d3dx9_effect_OnLostDevice, + d3dx9_effect_OnResetDevice, + d3dx9_effect_SetStateManager, + d3dx9_effect_GetStateManager, + d3dx9_effect_BeginParameterBlock, + d3dx9_effect_EndParameterBlock, + d3dx9_effect_ApplyParameterBlock, #if D3DX_SDK_VERSION >= 26 - ID3DXEffectImpl_DeleteParameterBlock, + d3dx9_effect_DeleteParameterBlock, #endif - ID3DXEffectImpl_CloneEffect, + d3dx9_effect_CloneEffect, #if D3DX_SDK_VERSION >= 27 - ID3DXEffectImpl_SetRawValue + d3dx9_effect_SetRawValue #endif };