Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/device.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 62c75baae06..d4fc80272eb 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1662,6 +1662,7 @@ static HRESULT WINAPI d3d8_device_MultiplyTransform(IDirect3DDevice8 *iface,
/* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); + wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix); wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock();