On 06/09/2017 08:50 PM, Matteo Bruni wrote:
2017-06-06 14:28 GMT+02:00 Paul Gofman gofmanp@gmail.com:
@@ -1026,10 +1027,22 @@ static void get_const_upload_info(struct d3dx_const_param_eval_output *const_set info->major = param->rows; info->minor = param->columns; }
- info->major_stride = max(info->minor, get_offset_reg(table, 1));
- info->major_count = min(info->major * info->major_stride,
get_offset_reg(table, const_set->register_count) + info->major_stride - 1) / info->major_stride;
- info->count = info->major_count * info->minor;
- if (table == PRES_REGTAB_OBCONST)
Minor, but you could key this on component_count == 1 instead of explicitly checking PRES_REGTAB_OBCONST.
- {
unsigned int const_length = get_offset_reg(table, const_set->register_count);
info->major_stride = info->minor;
info->major_count = const_length / info->major_stride;
info->minor_remainder = const_length % info->major_stride;
- }
- else
- {
info->major_stride = get_offset_reg(table, 1);
Another potential use for the get_reg_components(table) helper :)
Do you think it is better to add this helper as a preliminary patch to this series, and use it right away for these cases (as well as other places instead of get_offset_reg(table, 1))?