Re: Re: [1/9] wined3d: Make the card selection for binary drivers depend only on gl_renderer like it already is for the mesa drivers and remove the gl_info parameter from the select_card callback. (try2)
What happens is that the renderer string is "GeForce 210/PCIe/SSE2",
which now ends up getting matched against "GeForce", and the rest
mostly just follows from there.