On Sat, 4 May 2019 at 15:31, Józef Kucia joseph.kucia@gmail.com wrote:
- if (*format_support & (D3D11_FORMAT_SUPPORT_TEXTURE1D
| D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_TEXTURE3D))- {
*format_support |= D3D11_FORMAT_SUPPORT_SHADER_LOAD;*format_support |= D3D11_FORMAT_SUPPORT_SHADER_SAMPLE;*format_support |= D3D11_FORMAT_SUPPORT_SHADER_GATHER;if (*format_support & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL){*format_support |= D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON;*format_support |= D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON;}- }
Should there be a dependency on the feature level?