"Adam Strzelecki" ono@java.pl wrote:
I can see real paradox here. Being against using Objective-C is supposed to bring wider support to the code (right?), but implies requirement of using either Carbon or Mac OpenGL + Core libraries, which are far LESS popular, have far LESS active programmers and LESS tutorials and books than Cocoa and Objective-C.
Which is true for low level system programming which Wine absolutely requires. The more low level API it is - the better.
So forcing C for Mac support, you drastically limit possible developers that could work on the code :>
Now you know why Wine developing is so much hard.