On Wed, Aug 11, 2021 at 11:12 AM Nikolay Sivov nsivov@codeweavers.com wrote:
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
dlls/d3dx10_43/Makefile.in | 3 +- dlls/d3dx10_43/d3dx10_43.spec | 2 +- dlls/d3dx10_43/sprite.c | 202 ++++++++++++++++++++++++++++++++++ include/d3dx10core.h | 1 + 4 files changed, 206 insertions(+), 2 deletions(-) create mode 100644 dlls/d3dx10_43/sprite.c
diff --git a/dlls/d3dx10_43/sprite.c b/dlls/d3dx10_43/sprite.c new file mode 100644 index 00000000000..6c1ef732ec0 --- /dev/null +++ b/dlls/d3dx10_43/sprite.c
+static HRESULT WINAPI d3dx10_sprite_Begin(ID3DX10Sprite *iface, UINT flags) +{
- FIXME("%p, %#x.\n", iface, flags);
The canonical version for d3d* stuff would be
FIXME("iface %p, flags %#x stub!\n");