In c++11 char16_t is a distinct fundamental type, but in c11 it is merely a typedef in <uchar.h>.
Explicitly mention char16_t only in c++11 (where it is built-in), otherwise define WCHAR as unsigned short (without naming char16_t) and just hope that on C11 this matches u"..."
Remove WINE_UNICODE_CHAR16; it is now the default when supported.
Signed-off-by: Kevin Puetz PuetzKevinA@JohnDeere.com ---
Per https://www.winehq.org/pipermail/wine-devel/2020-July/170502.html Jacek wants to avoid including <uchar.h>; without that C11 has to make some assumptions the standard doesn't guarantee. But that's far from wine's first foray into implementation-defined behavior...
c11 defines char16_t as a typedef to uint_least16_t, which is likely (though not guaranteed) the same as unsigned short (e.g. it could be int if that is a 16-bit type). I do see that basetsd has a comment saying only ILP32, LP64, or P64 typemodels are supported, though, so probably wine would already not work on a platform with 16-bit int.
GCC and clang provide a macro __CHAR16_TYPE__, but basetsd.h needs I32 and CHAR8_BIT!=8 is far too exotic, so it's unecessary in practice. It will be `#define __CHAR_TYPE__ unsigned short` anyway; the other C11-compliant possibilities would already break wine. That makes both the pro and con arguments moot, so it's now omitted.
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Removing WINE_UNICODE_CHAR1 changes little for C or C++98/C++03, or anything using -fshort-wchar/WINE_UNICODE_NATIVE, but it has some ABI implications for wineg++ -std=c++11 -fno-short-wchar.
On the plus side:
* TEXT(), OLESTR() macros just work in UNICODE for c++11 and (usually) c11 * We revert an #ifdef with ABI implications, now there's just -f(no-)short-wchar and -std=c++*, which already mattered * in C++11, WCHAR overloads are no longer ambiguous vs integral types and WCHAR is recognizable as text rather than promoted to int. This is much more like the situation on MSVC where WCHAR == wchar_t; char16_t is also distinct from uint16_t, unsigned short, etc. * We avoid the situation where TEXT("...") -> u"..." is accepted by the compiler and produces char16_t[], but that isn't compatible with TCHAR[] or LPCTSTR.
Silently getting the wrong type is obnoxious in C++, since templates can move the type-mismatch compile error far away from the offending TEXT("...") macro, or even compile but use an unexpected overload. Now u"..." either doesn't compile, or it's correct, so we can drop https://www.winehq.org/pipermail/wine-devel/2020-July/170227.html
In C11 there's no templates or overloading; it's non-portable UB (strict-aliasing) if an unsigned short * points to unsigned int[], but not a practical issue on any platform basetsd.h supports.
On the minus side:
* any libraries built with wineg++ -std=c++11 -fno-short-wchar change their mangled names for functions with WCHAR/LPCWSTR parameters because char16_t is a distinct fundamental type.
This doesn't affect compatibility of wine itself (which always exports things under their MSVC-ish mangling as-if using wchar_t), but wineg++ could fail to link to a .dll.so built with wine 5.0.x headers. I don't know to what extent wineg++ tries to promise that this works, but IMO we are headed into a major version 6, and binaries are already not fully interchangeable due to winecrt0/__wine_spec_init changes. So I think think it seems preferable to just have good defaults that are MSVC-like, and fewer possible mistakes.
But it's certainly possible to keep the WINE_UNICODE_CHAR16 opt-in, (or add a WINE_NO_UNICODE_CHAR16 opt-out), if we must. Or we could follow gcc's lead on the upcoming c++20 -f(no-)char8_t and winegcc could have -f(no-)char16_t, or -fchar16_t-wchar (synthesizing the macro like it does with WINE_UNICODE_NATIVE). But I like the simplicity of "just works if the compiler has support" unless someone objects. --- include/sqltypes.h | 2 +- include/tchar.h | 2 +- include/winnt.h | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/include/sqltypes.h b/include/sqltypes.h index 0923f6b362..4c45de7e98 100644 --- a/include/sqltypes.h +++ b/include/sqltypes.h @@ -30,7 +30,7 @@ extern "C" { typedef unsigned char SQLCHAR; #if defined(WINE_UNICODE_NATIVE) typedef wchar_t SQLWCHAR; -#elif defined(WINE_UNICODE_CHAR16) +#elif __cpp_unicode_literals >= 200710 typedef char16_t SQLWCHAR; #else typedef unsigned short SQLWCHAR; diff --git a/include/tchar.h b/include/tchar.h index 9fc4c72099..a8e64b4bf6 100644 --- a/include/tchar.h +++ b/include/tchar.h @@ -240,7 +240,7 @@ typedef unsigned short wctype_t; #ifndef __TCHAR_DEFINED #if defined(WINE_UNICODE_NATIVE) typedef wchar_t _TCHAR; -#elif defined(WINE_UNICODE_CHAR16) +#elif __cpp_unicode_literals >= 200710 typedef char16_t _TCHAR; #else typedef unsigned short _TCHAR; diff --git a/include/winnt.h b/include/winnt.h index 1eb82876f1..b0736a036d 100644 --- a/include/winnt.h +++ b/include/winnt.h @@ -462,7 +462,7 @@ typedef int LONG, *PLONG; /* Some systems might have wchar_t, but we really need 16 bit characters */ #if defined(WINE_UNICODE_NATIVE) typedef wchar_t WCHAR; -#elif defined(WINE_UNICODE_CHAR16) +#elif __cpp_unicode_literals >= 200710 typedef char16_t WCHAR; #else typedef unsigned short WCHAR;