On 04/07/06, Ivan Gyurdiev ivg231@gmail.com wrote:
- Store the shader selected mode into the shader itself. Different types
of shaders can be combined, so this is an improvement. In fact, storing the mode into the settings globally is a mistake as well - it should be done per device, since different cards have different capabilities.
Shouldn't it be stored in the device rather than shader right away then? Instead of changing it once again at a later time?