Thanks for pointing that out, fixed.
Superseded by "[PATCH v2] d3dx11: Add D3DX11SaveTextureToFileA/W stub"
Thanks,
Liam Middlebrook
On 10/30/19 7:07 PM, Dmitry Timoshkov wrote:
Liam Middlebrook lmiddlebrook@nvidia.com wrote:
+@ stdcall D3DX11SaveTextureToFileA(ptr ptr long ptr) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long ptr)
...
+@ stdcall D3DX11SaveTextureToFileA(ptr ptr long ptr) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long ptr)
Last parameter should be str/wstr.
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