Compiled without errors after i ran dlls/opencl/make_opencl script, and worked with DAZ Studio dForce. Also ran the OpenCL demo's in GPU Caps Viewer.
Sveinar
On 03.02.2022 22:08, Zebediah Figura wrote:
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46470 Signed-off-by: Zebediah Figura zfigura@codeweavers.com
dlls/opencl/make_opencl | 52 ++++++++++++++++++++++++-- dlls/opencl/pe_wrappers.c | 77 +++++++++++++++++++++++++++++++++++++++ 2 files changed, 125 insertions(+), 4 deletions(-)
diff --git a/dlls/opencl/make_opencl b/dlls/opencl/make_opencl index c2c4d7f6e63..6d9881c84b3 100755 --- a/dlls/opencl/make_opencl +++ b/dlls/opencl/make_opencl @@ -315,6 +315,17 @@ sub needs_pe_wrapper($)
# deprecated and absent from headers "clSetCommandQueueProperty" => 1,
# needs GL object unwrapping
"clCreateFromGLBuffer" => 1,
"clCreateFromGLRenderbuffer" => 1,
"clCreateFromGLTexture" => 1,
"clCreateFromGLTexture2D" => 1,
"clCreateFromGLTexture3D" => 1,
"clEnqueueAcquireGLObjects" => 1,
"clEnqueueReleaseGLObjects" => 1,
"clGetGLObjectInfo" => 1,
"clGetGLTextureInfo" => 1, ); my $name = shift;
@@ -349,6 +360,17 @@ sub needs_unix_function($) "clGetExtensionFunctionAddress" => 1, "clGetExtensionFunctionAddressForPlatform" => 1, "clSetCommandQueueProperty" => 1,
# not yet implemented
"clCreateFromGLBuffer" => 1,
"clCreateFromGLRenderbuffer" => 1,
"clCreateFromGLTexture" => 1,
"clCreateFromGLTexture2D" => 1,
"clCreateFromGLTexture3D" => 1,
"clEnqueueAcquireGLObjects" => 1,
"clEnqueueReleaseGLObjects" => 1,
"clGetGLObjectInfo" => 1,
"clGetGLTextureInfo" => 1, ); my $name = shift;
@@ -373,12 +395,29 @@ my %all_functions; my %all_enums; my %all_types;
-sub parse_feature($) +sub parse_feature($$) {
- my $feature = shift;
my ($feature, $is_core) = @_;
my %extra_core_functions =
(
# these are not core, but exported from the loader anyway
"clCreateFromGLBuffer" => 1,
"clCreateFromGLRenderbuffer" => 1,
"clCreateFromGLTexture" => 1,
"clCreateFromGLTexture2D" => 1,
"clCreateFromGLTexture3D" => 1,
"clEnqueueAcquireGLObjects" => 1,
"clEnqueueReleaseGLObjects" => 1,
"clGetGLObjectInfo" => 1,
"clGetGLTextureInfo" => 1,
); foreach my $cmd ($feature->findnodes("./require/command")) {
# TODO: store these in a separate list
next unless $is_core or defined $extra_core_functions{$cmd->{name}};
$core_functions{$cmd->{name}} = $all_functions{$cmd->{name}}; } foreach my $enum ($feature->findnodes("./require/enum"))
@@ -454,10 +493,10 @@ sub parse_file($) # generate core functions foreach my $feature ($xml->findnodes("/registry/feature")) {
parse_feature($feature) if defined $core_categories{$feature->{name}};
parse_feature($feature, 1) if defined $core_categories{$feature->{name}}; }
- # generate extension list
- # generate extension list and functions foreach my $ext ($xml->findnodes("/registry/extensions/extension")) { # we currently don't support clGetExtensionFunctionAddress, and
@@ -465,6 +504,11 @@ sub parse_file($) # we need to generate a table of thunks per platform and retrieve the # platform from the called object $unsupported_extensions{lc($ext->{name})} = 1 if $ext->findnodes("./require/command");
# FIXME: Parse all supported extensions. Note that we don't actually
# support KHR_gl_sharing yet, but we need to export the functions anyway
# (some applications expect them to be present).
}parse_feature($ext, 0) if lc($ext->{name}) eq "cl_khr_gl_sharing"; }
diff --git a/dlls/opencl/pe_wrappers.c b/dlls/opencl/pe_wrappers.c index 158f255d4e6..29ae1afaaff 100644 --- a/dlls/opencl/pe_wrappers.c +++ b/dlls/opencl/pe_wrappers.c @@ -21,6 +21,7 @@ #include "opencl_private.h" #include "opencl_types.h" #include "unixlib.h" +#include "wine/wgl.h"
WINE_DEFAULT_DEBUG_CHANNEL(opencl);
@@ -202,6 +203,82 @@ void * WINAPI clGetExtensionFunctionAddressForPlatform( cl_platform_id platform, }
+cl_mem WINAPI clCreateFromGLBuffer( cl_context *context, cl_mem_flags flags, GLuint bufobj, int *errcode_ret ) +{
- FIXME( "(%p, %s, %u, %p) stub!\n", context, wine_dbgstr_longlong(flags), bufobj, errcode_ret );
- return NULL;
+}
+cl_mem WINAPI clCreateFromGLRenderbuffer( cl_context *context,
cl_mem_flags flags, GLuint renderbuffer, int *errcode_ret )
+{
- FIXME( "(%p, %s, %u, %p) stub!\n", context, wine_dbgstr_longlong(flags), renderbuffer, errcode_ret );
- return NULL;
+}
+cl_mem WINAPI clCreateFromGLTexture( cl_context *context, cl_mem_flags flags,
GLenum target, GLint miplevel, GLuint texture, cl_int *errcode_ret )
+{
- FIXME( "(%p, %s, %u, %d, %u, %p) stub!\n",
context, wine_dbgstr_longlong(flags), target, miplevel, texture, errcode_ret );
- return NULL;
+}
+cl_mem WINAPI clCreateFromGLTexture2D( cl_context *context, cl_mem_flags flags,
GLenum target, GLint miplevel, GLuint texture, cl_int *errcode_ret )
+{
- FIXME( "(%p, %s, %u, %d, %u, %p) stub!\n",
context, wine_dbgstr_longlong(flags), target, miplevel, texture, errcode_ret );
- return NULL;
+}
+cl_mem WINAPI clCreateFromGLTexture3D( cl_context *context, cl_mem_flags flags,
GLenum target, GLint miplevel, GLuint texture, cl_int *errcode_ret )
+{
- FIXME( "(%p, %s, %u, %d, %u, %p) stub!\n",
context, wine_dbgstr_longlong(flags), target, miplevel, texture, errcode_ret );
- return NULL;
+}
+cl_int WINAPI clEnqueueAcquireGLObjects( cl_command_queue queue, cl_uint num_objects, const cl_mem *mem_objects,
cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event )
+{
- FIXME( "(%p, %u, %p, %u, %p, %p) stub!\n",
queue, num_objects, mem_objects, num_events_in_wait_list, event_wait_list, event );
- return CL_INVALID_DEVICE;
+}
+cl_int WINAPI clEnqueueReleaseGLObjects( cl_command_queue queue, cl_uint num_objects, const cl_mem *mem_objects,
cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event )
+{
- FIXME( "(%p, %u, %p, %u, %p, %p) stub!\n",
queue, num_objects, mem_objects, num_events_in_wait_list, event_wait_list, event );
- return CL_INVALID_DEVICE;
+}
+cl_int WINAPI clGetGLObjectInfo( cl_mem memobj, cl_gl_object_type *gl_object_type, GLuint *gl_object_name ) +{
- FIXME( "(%p, %p, %p) stub!\n", memobj, gl_object_type, gl_object_name );
- return CL_INVALID_DEVICE;
+}
+cl_int WINAPI clGetGLTextureInfo( cl_mem memobj, cl_gl_texture_info param_name,
size_t param_value_size, void *param_value, size_t param_value_size_ret )
+{
- FIXME( "(%p, %#x, %Iu, %p, %Iu) stub!\n",
memobj, param_name, param_value_size, param_value, param_value_size_ret );
- return CL_INVALID_DEVICE;
+}
- BOOL WINAPI DllMain( HINSTANCE instance, DWORD reason, void *reserved ) { if (reason == DLL_PROCESS_ATTACH)