I am now trying to debug the exact parameters D3DXCreateBox uses in its call to D3DXCreateMesh to create its mesh.
I would like to run make test with a native DLL.
I have tried both: * using winecfg to set native overrides * WINEDLLOVERRIDES="d3dx9_36=n" make test
but neither seems to do the trick.
Any hints appreciated.
Thank you Misha