"Vijay Kiran Kamuju" infyquest@gmail.com wrote:
This is a patch by David Adams, implementing D3DRMVector* functions in d3drm.dll I am sending the patch to this mailing list as this was posted on bugzilla and awaiting review.
1. it's not really nice to send something with name attachment.cgi as a patch. 2. the patch has inconsistent formatting and very hard to read due to that 3. the patch is extremely buggy in memory allocations: instead of allocating the space for an object it allocates the space only for a pointer. I'd suggest to allocate all the objects on the stack instead.