fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4283302c,00001a3c,3):stub fixme:dsound:IDirectSoundBufferImpl_QueryInterface {279afa86-4981-11ce-a521-0020
dsound gets used...
Warning: /halflife.wad not accessible from a DOS drive
this is stranger... did you start hl from its directory ? (you should)
Well the game is having a differente behaviour than earlier today but i still have no sound at all. Ah! allright, if i launch the game without the -console parameter, i get the first screen errors:
"Could not open MCI file for playback: 266: There is an undetectable problem in loading the specified device driver." that message is prompted twice and whenever i click on the OK option i get the Click sound played.
[snip]
If i run the game with -debugmsg +mciwave i get the very same first screen error message
for this one, try with -debugmsg +mci (error seems to have occured earlier than I first thought)
"Unable to initialize wavein. Trying DirectSound unable to initia li ze Wave input . You wont be able to speak to other players throught a microphone."
this is another part, current directsound implementation doesn't supports recording... (used here...)
A+