On Wed, 4 Aug 2021 at 03:27, Ziqing Hui zhui@codeweavers.com wrote:
On 8/3/21 11:52 PM, Henri Verbeet wrote:
On Sat, 31 Jul 2021 at 06:25, Ziqing Hui zhui@codeweavers.com wrote:
@@ -9797,6 +9800,60 @@ static void test_effect(BOOL d3d11) max_inputs, test->max_inputs); }
todo_wine
{
input_count = ID2D1Effect_GetInputCount(effect);
ok (input_count == 1 || input_count == 2, "Got unexpected input count %u.\n", input_count);
What determines whether this returns 1 or 2?
It would return 2 for the Composite effect, and 1 for the other two effects.
We might as well store that in effect_tests[] then.