Louis. Lenders wrote:
Hi, is there anything wrong with this patch? If so, could you please tell me what. Thx
*/"Louis. Lenders" xerox_xerox2000@yahoo.co.uk/* wrote:
Hi, this patch should fix failing tests in d3d9, like you see for example here: http://test.winehq.org/data/200612231000/ Appearently the tests in stateblock.c didn't need to be modified, as they create the device with flag D3DDEVTYPE_NULLREF; these tests do not fail anywhere. thanks for some advice from stringfellow ------------------------------------------------------------------------
So why not fallback to REF or NULLREF type of device everywhere else if HAL is unavailable? Do those tests need HAL support in the first place?