This partially reverts b431dceeca9aa0d4229c3597b833bcaf04de7110, which followed some misleading SDL comment, as well as the original dinput evdev backend code, and resulted in inverted directions instead.
On the Linux drivers side, both in the PID driver or the I-Force driver, the evdev direction is simply rescaled and passed to the device. It is then very likely that we should pass through the PID reports direction.
In some other drivers, the sine of the angle is used to modulate the force magnitude, although that doesn't really tell anything about the orientation of the direction itself.
The SDL comment is incorrect, and its code isn't actually doing any kind of conversion other than the rescaling. We now do the same here, and end up with identical values being sent to evdev, whether we use it directly or through the SDL library.
It's also been confirmed with hidraw PID capable devices, that with this change, the direction values in the hardware PID reports are consistent between the three backends (SDL, evdev, and hidraw).
If some devices are expecting inverted directions then it probably is something that will need to be solved on the Linux driver level.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51922 Signed-off-by: Rémi Bernon rbernon@codeweavers.com --- dlls/winebus.sys/bus_udev.c | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-)
diff --git a/dlls/winebus.sys/bus_udev.c b/dlls/winebus.sys/bus_udev.c index dfba65fd06d..5859078c097 100644 --- a/dlls/winebus.sys/bus_udev.c +++ b/dlls/winebus.sys/bus_udev.c @@ -1050,14 +1050,9 @@ static NTSTATUS lnxev_device_physical_effect_update(struct unix_device *iface, B effect.trigger.button = params->trigger_button; effect.trigger.interval = params->trigger_repeat_interval;
- /* Linux FF only supports polar direction, and uses an inverted convention compared - * to SDL or dinput (see SDL src/haptic/linux/SDL_syshaptic.c), where the force pulls - * into the specified direction, instead of coming from it. - * - * The first direction we get from PID is in polar coordinate space, so we need to - * add 180° to make it match Linux coordinates. */ - effect.direction = (params->direction[0] + 18000) % 36000; - effect.direction = effect.direction * 0x800 / 1125; + /* Linux FF only supports polar direction, and the first direction we get from PID + * is in polar coordinate space already. */ + effect.direction = params->direction[0] * 0x800 / 1125;
switch (params->effect_type) {