On Sun, Apr 3, 2022 at 9:07 AM Rémi Bernon rbernon@codeweavers.com wrote:
Yeah I would rather wait to see if we find one. To the contrary to the physical descriptors, which are at least (very badly) documented in the HID specification, and for which I have a bit of hope we may be able to implement them if needed, I couldn't find any information about the MS genre descriptors and they seem to be completely Microsoft specific.
They both seem optional anyway, so returning a not implemented status should be fine, but I think keeping the crash for now may help finding the game which would need it and maybe check what it wants to do with it.
Cheers,
Rémi Bernon rbernon@codeweavers.com
Yeah, it's for internal system use only according to the Microsoft Docs, but developers sometimes choose to use internal functions regardless.
Likewise, the only documentation I could find was the prototype in the Windows SDK.
Well, if you think it's better to keep it unimplemented I won't challenge that decision. Your reasoning is sound. I just want to contribute in any way I can. -- Kind regards, Mohamad