From: Nikolay Sivov nsivov@codeweavers.com
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- v2: use default include handler v3 (Matteo): move the function out of d3dx10_43_main.c, make a few tweaks.
dlls/d3dx10_43/compiler.c | 33 +++++++++++++++++++++++++++++++++ dlls/d3dx10_43/d3dx10_43_main.c | 13 ------------- 2 files changed, 33 insertions(+), 13 deletions(-)
diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c index 1ccb0e45a69..932bdadea1a 100644 --- a/dlls/d3dx10_43/compiler.c +++ b/dlls/d3dx10_43/compiler.c @@ -60,3 +60,36 @@ HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, c
return hr; } + +HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, + ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags, + ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3DX10ThreadPump *pump, + ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) +{ + ID3D10Blob *code; + HRESULT hr; + + TRACE("filename %s, defines %p, include %p, profile %s, shader_flags %#x, effect_flags %#x, " + "device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n", + debugstr_w(filename), defines, include, debugstr_a(profile), shader_flags, effect_flags, + device, effect_pool, pump, effect, errors, hresult); + + if (pump) + FIXME("Asynchronous mode is not supported.\n"); + + if (!include) + include = D3D_COMPILE_STANDARD_FILE_INCLUDE; + + if (FAILED(hr = D3DCompileFromFile(filename, defines, include, "main", profile, shader_flags, + effect_flags, &code, errors))) + { + WARN("Effect compilation failed, hr %#x.\n", hr); + return hr; + } + + hr = D3D10CreateEffectFromMemory(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), + effect_flags, device, effect_pool, effect); + ID3D10Blob_Release(code); + + return hr; +} diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c index 2bbfac9c632..2c53924ac20 100644 --- a/dlls/d3dx10_43/d3dx10_43_main.c +++ b/dlls/d3dx10_43/d3dx10_43_main.c @@ -61,19 +61,6 @@ HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHA return E_NOTIMPL; }
-HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, - ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, - ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, - HRESULT *hresult) -{ - FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " - "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", - debugstr_w(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, - effectpool, pump, effect, errors, hresult); - - return E_NOTIMPL; -} - HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasize, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, ID3DX10ThreadPump *pump, ID3D10EffectPool **effectpool,