Completes the ID3D10ShaderReflectionVariable method that was previously a stub.
Signed-off-by: Connor McAdams conmanx360@gmail.com --- dlls/d3dcompiler_43/reflection.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 5856c1e008..9d98163fa5 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -898,9 +898,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_variable_GetDesc( static ID3D10ShaderReflectionType * STDMETHODCALLTYPE d3d10_shader_reflection_variable_GetType( ID3D10ShaderReflectionVariable *iface) { - FIXME("iface %p stub!\n", iface); + struct d3dcompiler_shader_reflection_variable *reflection = impl_from_ID3D10ShaderReflectionVariable(iface);
- return &null_type.ID3D10ShaderReflectionType_iface; + TRACE("iface %p\n", iface); + + return &reflection->type->ID3D10ShaderReflectionType_iface; }
static const struct ID3D10ShaderReflectionVariableVtbl d3d10_shader_reflection_variable_vtbl =