Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/wined3d/stateblock.c | 27 +++++++++++++++++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 3 files changed, 30 insertions(+)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index f8724da967c..dd3a38cf0f3 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -1584,6 +1584,33 @@ void CDECL wined3d_stateblock_set_base_vertex_index(struct wined3d_stateblock *s stateblock->stateblock_state.base_vertex_index = base_index; }
+HRESULT CDECL wined3d_stateblock_set_stream_source(struct wined3d_stateblock *stateblock, + UINT stream_idx, struct wined3d_buffer *buffer, UINT offset, UINT stride) +{ + struct wined3d_stream_state *stream; + + TRACE("stateblock %p, stream_idx %u, buffer %p, stride %u.\n", + stateblock, stream_idx, buffer, stride); + + if (stream_idx >= WINED3D_MAX_STREAMS) + { + WARN("Stream index %u out of range.\n", stream_idx); + return WINED3DERR_INVALIDCALL; + } + + stream = &stateblock->stateblock_state.streams[stream_idx]; + + if (buffer) + wined3d_buffer_incref(buffer); + if (stream->buffer) + wined3d_buffer_decref(stream->buffer); + stream->buffer = buffer; + stream->stride = stride; + stream->offset = offset; + stateblock->changed.streamSource |= 1u << stream_idx; + return WINED3D_OK; +} + static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info) { union diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 8a9c9858e92..5ff7ab1d0cd 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -275,6 +275,7 @@ @ cdecl wined3d_stateblock_set_render_state(ptr long long) @ cdecl wined3d_stateblock_set_sampler_state(ptr long long long) @ cdecl wined3d_stateblock_set_scissor_rect(ptr ptr) +@ cdecl wined3d_stateblock_set_stream_source(ptr long ptr long long) @ cdecl wined3d_stateblock_set_texture(ptr long ptr) @ cdecl wined3d_stateblock_set_texture_stage_state(ptr long long long) @ cdecl wined3d_stateblock_set_transform(ptr long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 10e2ae70ebd..b31e9573aaf 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2688,6 +2688,8 @@ void __cdecl wined3d_stateblock_set_render_state(struct wined3d_stateblock *stat void __cdecl wined3d_stateblock_set_sampler_state(struct wined3d_stateblock *stateblock, UINT sampler_idx, enum wined3d_sampler_state state, DWORD value); void __cdecl wined3d_stateblock_set_scissor_rect(struct wined3d_stateblock *stateblock, const RECT *rect); +HRESULT __cdecl wined3d_stateblock_set_stream_source(struct wined3d_stateblock *stateblock, + UINT stream_idx, struct wined3d_buffer *buffer, UINT offset, UINT stride); void __cdecl wined3d_stateblock_set_texture(struct wined3d_stateblock *stateblock, UINT stage, struct wined3d_texture *texture); void __cdecl wined3d_stateblock_set_texture_stage_state(struct wined3d_stateblock *stateblock, UINT stage, enum wined3d_texture_stage_state state, DWORD value);