Well, Linux already runs on the Xbox, and the Xbox uses Direct3D. I suppose that there will be some hackers interested in writing Linux games to run on the Xbox, so it might be a good idea to join efforts, or to find some other programmers also interested in helping out implementing Direct3D in Wine.
I really do not understand your way of thinking... We are NOT implementing Direct3D support in Wine to encourage people to use this API (they should use OpenGL) but only to enable people to play existing Windows games on Linux.
Care to enlighten me as to how Direct3D support in Wine would help them ?
Lionel