On 2020-12-16 14:13, Henri Verbeet wrote:
On Wed, 16 Dec 2020 at 12:44, Steve Lhomme robux4@ycbcr.xyz wrote:
When compiled with mingw64 the output files have Windows line endings instead of UNIX ones.
Isn't that what you'd want when building for Windows?
On Windows that would be the mingw-w64 generator and it's expecting files with only \n (otherwise it makes huge diffs).
I'm not sure if there are other cases where widl would be used to produce Windows based headers.