On 5/8/20 8:40 PM, Henri Verbeet wrote:
On Fri, 8 May 2020 at 00:45, Nikolay Sivov nsivov@codeweavers.com wrote:
+static IDXGIDevice *create_d3d11_device(void) +{
- static const D3D_FEATURE_LEVEL feature_level[] =
- {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
- };
- unsigned int feature_level_count = ARRAY_SIZE(feature_level);
- ID3D11Device *d3d_device;
- IDXGIDevice *device = NULL;
- HRESULT hr;
- if (!pD3D11CreateDevice)
return NULL;
- hr = pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, feature_level, feature_level_count,
D3D11_SDK_VERSION, &d3d_device, NULL, NULL);
- if (FAILED(hr))
hr = pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_WARP, NULL, 0, feature_level, feature_level_count,
D3D11_SDK_VERSION, &d3d_device, NULL, NULL);
- if (FAILED(hr))
hr = pD3D11CreateDevice(NULL, D3D_DRIVER_TYPE_REFERENCE, NULL, 0, feature_level, feature_level_count,
D3D11_SDK_VERSION, &d3d_device, NULL, NULL);
- if (SUCCEEDED(hr))
- {
hr = ID3D11Device_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&device);
ID3D11Device_Release(d3d_device);
- }
- return device;
+}
Does DXGI_USAGE_UNORDERED_ACCESS really need a device created with D3D11CreateDevice()? (As opposed to e.g. just D3D_FEATURE_LEVEL_11_0.)
D3D10CreateDevice1() doesn't work for me with feature level 11, both with 10_1 sdk and 11 sdk flag.How do I create this without d3d11 functions?