Am Samstag, 10. Juni 2006 01:40 schrieb Jesse Allen:
On 6/9/06, Stefan Dösinger stefandoesinger@gmx.at wrote:
Hi,
I just want to state, the patch is very helpful when you can't use DGA. I just ran a test with Starcraft in multiplayer last night. Using OpenGL is noticibly faster than non-DGA. So I hope that it will get applied for 0.9.16.
Did you run it with opengl and this patch, or with Rodericks ddraw patch?
I ran it with your patch. I'm not familiar with Rodericks patch.
And it worked with SURFACE_OPENGL? Wow, I wasn't aware of that :-) All ddraw games I tried (aow2, anno 1602, worms2) failed with opengl surfaces.