Am Montag, 7. April 2008 11:34:33 schrieb H. Verbeet:
On 07/04/2008, Chris Robinson chris.kcat@gmail.com wrote:
- if(!This->stateBlock->vertexDecl) {
WARN("(%p) : Called without a valid vertex buffer set\n", This);
That WARN is misleading.
This problem also affects the other draw calls, DrawIndexedPrimitiveUP, DrawPrimitive and drawPrimitiveUP. In a certain way it even affects DrawRectPatch and DrawTriPatch(when tesselating a new patch)