Ivan Gyurdiev ivg231@gmail.com writes:
Note: A new file was started for this purpose: wined3d_types.h. This is _not_ the same as the one in the wine include folder - that one should be for types which appear in the interface of wined3d, and must therefore be exposed to other dlls. This one is private. I think the dll interface should be strictly enforced, so private structures have no place outside our folder.
This will cause massive confusion. There is already a wined3d_private.h file, you should put that stuff in there.