Stefan Dösinger wrote:
Am Montag, 12. Mai 2008 10:50:47 schrieb Alexander Dorofeyev:
Vitaliy Margolen wrote:
I think Stefan said something about this not being correct. The blitting is going into the render target not the current surface. In your case if the surface is not the render target, then it's not being properly selected.
Was it about blitting in general or surface_blt_to_drawable?
My comment was about the read-from-drawable code, this is writing to the drawable. The patch is correct as far as I can see.
(The patch that I said was wrong was doing about the opposite in the drawable->texture copy path)
Ok fair enough. Thank you for explanation.
Vitaliy,