2015-04-23 16:12 GMT+02:00 Matteo Bruni matteo.mystral@gmail.com:
2015-04-23 14:45 GMT+02:00 Henri Verbeet hverbeet@gmail.com:
On 22 April 2015 at 19:30, Matteo Bruni mbruni@codeweavers.com wrote:
struct wined3d_shader_buffer {
At some point we'll probably want to rename this to something like "wined3d_string_buffer".
Right, and probably that should happen in the patch introducing this stuff to limit the amount of churn (while moving some of the hunks making use of the new functions to separate patches).
I thought that probably it would be even better if I do the rename before introducing those changes. The resulting patch is still quite large but I think it should be okay. Initially I also renamed shader_addline into string_buffer_addline. Not a good idea...
I can certainly wait for your shader_vaddline() patch before sending this one (and then the v2 of the patch in subject).