On Wed, 26 May 2021 at 07:23, Zebediah Figura z.figura12@gmail.com wrote:
+static void wined3d_deferred_context_update_sub_resource(struct wined3d_device_context *context,
struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
const void *data, unsigned int row_pitch, unsigned int slice_pitch)
+{
- FIXME("context %p, resource %p, sub_resource_idx %u, box %p, data %p, row_pitch %u, slice_pitch %u, stub!\n",
context, resource, sub_resource_idx, box, data, row_pitch, slice_pitch);
+}
"debug_box(box)", probably.