On Wed, 17 Mar 2021 at 13:52, Jan Sikorski jsikorski@codeweavers.com wrote:
static void test_copy_subresource_region(void) { ID3D11Texture2D *dst_texture, *src_texture; @@ -32225,6 +32353,7 @@ START_TEST(d3d11) queue_test(test_fragment_coords); queue_test(test_initial_texture_data); queue_test(test_update_subresource);
- queue_test(test_update_subresource_3d);
Should this be part of test_update_subresource()?