Hi,
On Thu, Jul 22, 2004 at 07:38:26PM +0200, Michael Schlüter wrote:
Hi,
I've a small problem with wine (cvs from today) when trying to play a game that uses dinput.dll. The game starts fine, keyboard inputs works but the mouse cursor didn't move. I had a look at the source code of dinput/mouse.c and the trace messages of dinput. But there is one thing I don't understand. The callback function for the mouse (dinput_mouse_hook) is never called. The initialising look good:
The question is: Did it work right before?
Someone recently did some dinput mouse changes; these might be responsible here.
But then there is no other dinput message. Shouldn't there be a call of the mouse callback function?
No idea, sorry. Please keep investigating that, and keep reading dinput docs. Would be very nice to see that fixed!
Andreas Mohr