2016-02-29 12:45 GMT+01:00 Henri Verbeet hverbeet@gmail.com:
On 29 February 2016 at 04:33, Ken Thomases ken@codeweavers.com wrote:
So the reasons to revert are: a) we don't have a real test case, and b) leaving it in causes a success-in-todo_wine test failure specific to the Mac? Seem somewhat tenuous reasons to revert a change that implements functionality from the spec.
Those don't help, but the more important reason is that as far as we know this functionality isn't supported on any Windows OpenGL driver, supposedly because of architectural reasons.
Yeah. FWIW I checked on AMD Win10 and that's still unsupported.