On Sun, 15 Apr 2001, Gavriel State wrote:
Ok - I just submitted a patch that takes care of this. Basically, since we're now using a private colormap even when doing 'shared' color, we have to copy the most important colors out of the default colormap to avoid colormap flashing. I chose 128, since it was the first power of 2 that let kdm's graduated-color title bars display properly. It's user-adjustable in the config file though ([x11drv]/CopyDefaultColors).
AFAICT, it makes no difference. At 8 bpp, with the pointer on the wine desktop, the entire X display is black & white. With the pointer off the desktop, it still looks like it is run with a VGA16 server, well, maybe VGA32, if there were such a thing. I might have missed a patch in that flurry of msvcrt patches, but I don't think so. Maybe we barked up the wrong tree? At 16 bpp, all is well. I tried "CopyDefaultColors" = "256", but it didn't seem to make any difference.
As far as the other thing goes, everything turned out very well. 8-)
Good-oh.
-dad@aladara.com
-- Gavriel State, CEO TransGaming Technologies Inc. http://www.transgaming.com gav@transgaming.com
Lawson ---cut here
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