Hello Wine-Devel,
It might be a stupid question, but how do you test the Direct3D implementation? I don't mean the conformance tests, these too need to get the data somewhere. So you probably have a windows running somewhere.
I currently I don't have a windows machine to test on though. Only a Virtualbox VM, and this doesn't offer (reliable) 3D acceleration for DX > 9. Do you have your own windows machine dedicated to this, or how do you do it?