Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 59 ++++++++++++++++++++++++++++++++++-- 1 file changed, 57 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index c0c26f804..c36aa5618 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -753,7 +753,7 @@ struct sm4_instruction struct sm4_register reg; enum vkd3d_sm4_swizzle_type swizzle_type; unsigned int swizzle; - } srcs[2]; + } srcs[3]; unsigned int src_count;
uint32_t idx[2]; @@ -776,6 +776,16 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r reg->idx_count = 1; *writemask = VKD3DSP_WRITEMASK_ALL; } + else if (data_type->type == HLSL_CLASS_OBJECT && data_type->base_type == HLSL_TYPE_SAMPLER) + { + reg->type = VKD3D_SM4_RT_SAMPLER; + reg->dim = VKD3D_SM4_DIMENSION_NONE; + if (swizzle_type) + *swizzle_type = VKD3D_SM4_SWIZZLE_NONE; + reg->idx[0] = var->reg.id; + reg->idx_count = 1; + *writemask = VKD3DSP_WRITEMASK_ALL; + } else { unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref) + var->buffer_offset; @@ -1238,6 +1248,34 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf write_sm4_instruction(buffer, &instr); }
+static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, + const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst, + const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords) +{ + struct sm4_instruction instr; + unsigned int writemask; + + memset(&instr, 0, sizeof(instr)); + instr.opcode = VKD3D_SM4_OP_SAMPLE; + + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst); + instr.dst_count = 1; + + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, coords); + instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask); + + sm4_register_from_deref(ctx, &instr.srcs[1].reg, &writemask, + &instr.srcs[1].swizzle_type, resource, resource_type); + instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); + + sm4_register_from_deref(ctx, &instr.srcs[2].reg, &writemask, + &instr.srcs[1].swizzle_type, sampler, sampler->var->data_type); + + instr.src_count = 3; + + write_sm4_instruction(buffer, &instr); +} + static void write_sm4_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr) { @@ -1516,6 +1554,21 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, const struct hlsl_type *resource_type = load->resource.var->data_type; const struct hlsl_ir_node *coords = load->coords.node;
+ if (load->sampler.var) + { + const struct hlsl_type *sampler_type = load->sampler.var->data_type; + + assert(sampler_type->type == HLSL_CLASS_OBJECT); + assert(sampler_type->base_type == HLSL_TYPE_SAMPLER); + assert(sampler_type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC); + + if (!load->sampler.var->is_uniform) + { + hlsl_fixme(ctx, load->node.loc, "Sample using non-uniform sampler variable."); + return; + } + } + if (!load->resource.var->is_uniform) { hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable."); @@ -1529,7 +1582,9 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, break;
case HLSL_RESOURCE_SAMPLE: - hlsl_fixme(ctx, load->node.loc, "Resource sample instruction."); + if (!load->sampler.var) + hlsl_fixme(ctx, load->node.loc, "SM4 combined sample expression."); + write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, coords); break; } }