Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com --- v4: * Generate a multiplication only in the array branch. --- libs/vkd3d-shader/hlsl.y | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 291f8392..968f36ae 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -587,13 +587,18 @@ static bool add_array_load(struct hlsl_ctx *ctx, struct list *instrs, struct hls const struct hlsl_type *expr_type = array->data_type; struct hlsl_type *data_type; struct hlsl_ir_constant *c; - struct hlsl_ir_node *mul;
if (expr_type->type == HLSL_CLASS_ARRAY) { data_type = expr_type->e.array.type; + if (!(c = hlsl_new_uint_constant(ctx, hlsl_type_get_array_element_reg_size(data_type), &loc))) return false; + list_add_tail(instrs, &c->node.entry); + + if (!(index = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, index, &c->node))) + return false; + list_add_tail(instrs, &index->entry); } else if (expr_type->type == HLSL_CLASS_MATRIX) { @@ -604,8 +609,6 @@ static bool add_array_load(struct hlsl_ctx *ctx, struct list *instrs, struct hls else if (expr_type->type == HLSL_CLASS_VECTOR) { data_type = hlsl_get_scalar_type(ctx, expr_type->base_type); - if (!(c = hlsl_new_uint_constant(ctx, 1, &loc))) - return false; } else { @@ -616,12 +619,6 @@ static bool add_array_load(struct hlsl_ctx *ctx, struct list *instrs, struct hls return false; }
- list_add_tail(instrs, &c->node.entry); - if (!(mul = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, index, &c->node))) - return false; - list_add_tail(instrs, &mul->entry); - index = mul; - return !!add_load(ctx, instrs, array, index, data_type, loc); }