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Am 2014-11-14 01:30, schrieb Jonas Maebe:
FWIW, I have such an NVIDIA Geforce GT 750M card (under OS X
10.9.5) and Crossover 13.2 returned 768MB of vram for it. Crossover
14/14.0.1 returns 128MB instead, which resulted in a number of
games suddenly crashing because they ran out of VRAM.
CrossOver isn't really the concern for this mailing list, but I'll
have a look. CrossOver used to use ARB shaders for performance
reasons, but on 13.x (and 14.x) we changed this on OSX because OSX
supports only 128 fragment program env parameters, which isn't enough
for many modern Shader Model 3 games (they expect 256). So I don't
think shader_arb_get_caps is to blame.
What does Wine return for your card? If it also misidentifies the card
it's something we should fix.
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